As I've been on holiday this week, I decided to take a virtual holiday too; I moved multiverses from Warcraft to Second Life.
Man, does that interface blow...
I think there will be a longer post about SL sometime soon, but for now I'd just like to point at this extraordinary video of a chap using the in-game modelling tools to build a guitar for Suzanne Vega. It's breathtakingly accomplished, considering the tools used.
I know it isn't anywhere close to what the highend CGI tools can do, but at the same time, the last time I did any serious 3D modelling was on the Acorn Archimedes, and you had to use a scripting language to place all of the objects, then leave it for hours to render your animation. I genuinely can't concieve of what virtual space manipulation tools might be in another 20 years...
Second Life | Showcase
Saturday, September 23, 2006
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