Sunday, April 29, 2007

Photosynth Technology Preview

Photosynth Technology Preview

Gosh, it's come along a bit. I reccomend trying the flythrough button, too.

It's fascinating to think that tools like this will mean, in the long term, that there will be a digital 'skin' representation of the world overlying reality, like Borges' map that is as large as the country. Granted, some areas more detailed than others - you just need to look at the geographical distribution of images in flickr to understand that the future is very unevenly distributed - but it's a short leap to a fully - represented world, where GPS is no longer necessary to identify the location of a photograph, as it can just be intelligently slotted in to place through pattern matching.

Some thoughts, in no particular order

- It understands 'behind'. Poke around the artists' studio collection, particularly around the easel - you'll suddenly pop to the wall, presumably marrying up at the occluded edges in longshots...
- it seems to like manmade space much more than natural space. Perhaps the eye more easily 'fills in' in geometric spaces, and this isn't the fault of the software as much a s a preference of perception
- Might it understand Time? What would happen if you fed the system street scenes from 1930, and contemporary scenes in the same location? Could you create a forth dimension to the walkthrough?
- 80 megapixel images? BLIMEY.
- It needs a much more gestural interface; the ability to move with the mouse, and with arrow keys. The clicking feels incredibly artificial.
- Photosynth + Games + ?? = PROFIT!
- I bet it's not compatible with Google Earth. Bastards.

No comments: